Lt. Commander
Join Date: Dec 2007
Posts: 120
# 351
02-14-2010, 01:28 PM
"Unexpected MX"

Wow big shock there...terrible just terrible
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 352
02-14-2010, 01:29 PM
You guys need about $1M of THESE!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 353
02-14-2010, 01:30 PM
Now you can also start to see that theyve made this for consoles as well , if it IS designed for console release one day then we can expect nothing that involving , seems its a lot to expect to even play it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 354
02-14-2010, 01:30 PM
Quote:
Originally Posted by rtinallentx View Post
Just think how you would feel if you had bought the life time membership.

He did he got married
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 355 Timeline
02-14-2010, 01:31 PM
Order and Overnight ship enough parts to build new servers, raid arrays and cooling towers to triple my NETOPS capability:

2 DAYS

completely assemble and sysprep new server farm and prep hardware and software configuration:

2 DAYS

Load system game environment from back-up to new offline servers and prepare them for live operations:

2 Days

once new farm is ready for live, the amount of time it takes to bring the new farm up in place of the current system would be able to be done within 1 of the 3 hour maintenance windows.

The minute I brought my game live and 5 million people melted a server I had scheduled would hold 2.5 million people I would have begun the time line listed above. I would also have been online, cool and stable by last Thursday...

Old equipment would have then been rebuilt tested given a vacation and used for future test ops.

The fact that no real progress towards stability has become obvious has me worried. In the week since live we should have had more than 2 very small patches just to address rubberbanding and lag.. much less that and game bugs.

I understand this game is new, but MMO's are not. I understand other games have had launches that were as bad, but most of those games are years old by now, meaning that is YEARS of experience that could have been used to learn from past mistakes.

It is my opinion that this shouldn't be excusable so easily
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 356
02-14-2010, 01:32 PM
Quote:
Originally Posted by rtinallentx View Post
Just think how you would feel if you had bought the life time membership.
I have the lifetime membership and now wonder if it was the right thing to do!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 357
02-14-2010, 01:34 PM
rofl for a second I thought this thread was from this weekend.

Stop failing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 358
02-14-2010, 01:35 PM
Quote:
Originally Posted by DrDillyBar
You guys need about $1M of THESE!
I use these at work, they rock.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 359
02-14-2010, 01:46 PM
Good grief. I started this game on Friday and have barely gotten out of the beginners quest because of all the unexpected downtime and scheduled maintance. I understand that these games have issues when they first launch but this is one of the worst I've seen for downtime due to crashes.
And yes, WoW was a PoS at it's launch, but remember it was one of the earlier MMO's. These companies should have learned by now from the mistakes of their predecessors.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 360
02-14-2010, 01:48 PM
Must be a heck of a lunch break if there is no DEVs around to at least pay us the courtesy of saying "We're sorry." Wow, we must be important.
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