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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-02-2010, 03:30 AM
Quote:
Originally Posted by Sephirius View Post
I play'd klingons T2 in beta, when it was hard..

I think klingons need a nerf.

Way too many advantages now. In Beta, it was hard, but it was a challenge and with a bit of coordination, it was pretty even. Now.. klingons just win 90% of the arena matches with the same tactic.

Sorry, but you guys are going to get nerfed. Deal with it.
See I have to monitor myself because I dont have many infraction points to spend on responding to this sillyness.

We wont be getting a nerf. Cry all you want and stomp your foot.....its actually amusing.

I find humour in how wrong you actually are.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-02-2010, 05:43 AM
Quote:
Originally Posted by SpaghettiMonster
Prove to me some balance changes have been made since beta. I haven't seen any in the patch notes.
youve seen patch notes??

lol, anyway - Klingons have to put in a whole lot more effort than Feds in gneral in their games, most only PvP in preset teams of 3 or more due to the fact there is a feeder mentality out there at the moment. That means most games you have 3+ people on a voice comms or using teamchat to set out a target order, hell I know thats the first thing my fleet does when we spot the blob, - cycle through them and see what they are flying compared to their profession then choose a Primary, secondary and tertiary target. we then coast into position to get our power up, pop our skills decloak and fire, If a fed group is even HALF that co-ordinated it makes it a challange and a good match.

However Organised groups will always beat unorganised groups, most Klingons are playing in preset teams, against random players of Feds, of course the organised team is more likely to win.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-02-2010, 05:50 AM
well i just manage to get my T3 BoP last night and i can tell you i dont have it easy now.....
in every battle i been in (T3 Battles) i have wait to c all the feds on Other target then i decloak and try to unleash Hell but no sooner then 10 sec. after my decloak i get 2 or 3 players on me.... and i have to turn and run, then pop cloak or i will die....... then wait 30 sec in Cloak and do it all over again.

in T2 i had the higest DpS all the time.. in T3 i c our Cruisers out Dps me
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-02-2010, 05:57 AM
Quote:
Originally Posted by Xanxari View Post
well i just manage to get my T3 BoP last night and i can tell you i dont have it easy now.....
in every battle i been in (T3 Battles) i have wait to c all the feds on Other target then i decloak and try to unleash Hell but no sooner then 10 sec. after my decloak i get 2 or 3 players on me.... and i have to turn and run, then pop cloak or i will die....... then wait 30 sec in Cloak and do it all over again.

in T2 i had the higest DpS all the time.. in T3 i c our Cruisers out Dps me
its all about the problem you have with frontal weapons and the fact that you usually get focused, thus meaning you should get one talent that makes you immune to all dmg for what 15 seconds ? =)

in T3 there is more Cruisers just coz people are tired to die in BoP all the time, really weak ship when compared to a Cruiser.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-02-2010, 06:56 AM
Quote:
Originally Posted by Bloodlance View Post
its all about the problem you have with frontal weapons and the fact that you usually get focused, thus meaning you should get one talent that makes you immune to all dmg for what 15 seconds ? =)

in T3 there is more Cruisers just coz people are tired to die in BoP all the time, really weak ship when compared to a Cruiser.
In T3 there's no fed escorts because everyone gets tired of being focused fired and dying all the time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-02-2010, 07:32 AM
Just a quick note on premades...

I haven't been part of a single premade. Not once. But here's an interesting difference from both sidesin T1 (sorry, I have a job and a family so I'm slow to level up):

As a fed:

The match starts, people warp in and wander off, very rarely you will see one other player loitering around the start waiting for somebody else, maybe 1 out of 5 matches. Once contact has been made by the first unlucky lone Fed the other Feds notice it, they're all spread out but they start rushing to aid their team mates, one at a time they come in to face off against 5 Klingons. Obviously that doesn't end well. The irony here is that all through beta the Fed players were screaming and yelling that all the Klingons needed to do was work together and that gear made no difference. Talking to the other Feds, those that answer anyway, and you find that many of them, most even, are new to the game.

As a Klingon:

As players warp in they generally cloak up. Most of the players hang around the warp-in point for a little bit, once three or four are in one of them gets antsy and zips off, the others follow. When first contact is made the Klingons outnumber the the lone fed 3 or 4 to 1, the outcome is obvious. About the time the first target pops there is another target or two flying up, by now all five Klingon players are together and chances are somebody has taken the initiative to form a team. Talking with the other Klingon players and you find that most of them were in the beta so they have a good idea of what they're doing.

Yeah, sometimes the Klingons play like the Feds currently are and you see some of them die. Even then though what I've noticed is that those that died seem to learn very quickly that they need to stop running off on their own. For some reason a lot of the Fed players just don't get that concept yet, they still charge in one at a time.

So it has nothing to do with premade groups, thats a convenient excuse when your team is getting slaughtered. It has everything to do with understanding the very basic concepts of PvP and focus fire. Natural selection should take care of the slow learners unless they're incredibly stubborn.

The T1 gear right now definately favors the Klingons. With my Fed character I still don't have equal equipment to what my Klingon started with. This is the opposite of what happened in the beta but it's nice to have confirmation that gear makes such a substantial difference since the Feds thoughout beta insisted that their gear wasn't giving them an advantage at all.

So, while the Klingons don't need a nerf so much, we do need Cryptic to do something with the starter gear and at the same time they need to increase Klingon rewards from PvP and/or PvP related missions so the Klingons can at least keep up with Fed gear, otherwise it will just swing the other way. Although I guess if I had to chose I don't mind losing so much in T1 if it means I have a constant flow of opponents and short queue times.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-02-2010, 07:41 AM
When you exit Klingon starbase as Klingon you are level 6.

When my Fed toon was level 6, he was 100% green items with one blue item.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-02-2010, 07:45 AM
Klingons have so many tactical advantages in this game its just sickening. Even if you can win as federation you still can't have a fun game because the overpoweredness of cloak forces you to to just huddle into a big ball of ships and hope you can score some lucky kills that you aren't robbed off by Engine Battery + Evasive Maneuvers + Cloak.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
02-02-2010, 08:42 AM
If you think for one second it somehow gets better when you get a cruiser, think again . The feds will always have the advantage earlier in any level . Between 1 to 5 the Feds have the advantage simply on the basis of the PvE drops which equip them for the upcoming content difficultly. That naturally gives them an edge when they enter PvP . We get the most basic level gear and can't earn any medals to buy equipment until we enter the tier. It' really isn't until we get to about lvl 5 or 6 that the fights begin to balance . The issue is the inherent imbalance in the system on how gear is obtained . Until this is addressed PvP for Klingons is a difficult slog . Now I'm not saying it's not enjoyable , just difficult.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
02-02-2010, 09:06 AM
Well, it's another example of content for Feds, the content is us playing Klingons.

They all want their federation hero ships that almost always win, and they have them now...
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