Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Texture Crash Issues
02-01-2010, 07:14 PM
Since today's patch to the a.14 build, I have been getting texture crashes every two to fifteen minutes. By texture crash I mean a momentary system freeze that, when resolved, leaves textures in places they shouldn't be, looking like barcodes, big red boxes where the select box should be, etc.

I see a similar thing when I have gamed too long and my VRam runs out. A restart of my computer generally fixes the issue.

This only started today, after the downtime and patch to a.14.

I'm running a GeForce 8800GT with the Nvidia 196.21 drivers on Windows XP.

Edit: Working on getting a screenshot. Also, other games have been running fine and I have tried adjusting my graphics settings.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-01-2010, 08:02 PM
Reproduced and screenshotted. Here's what it looks like:

Borked Textures.

This, coupled with the freezing that comes when the textures break is making the game unplayable.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-01-2010, 09:38 PM
Oy. Just tested another game again and it looks like my video car has started down the path of death. Disregard this thread.

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