Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Hmm Quantums why?
02-01-2010, 11:20 PM
Why are quantum torps seem to be the torp of choice?

I have a hard time telling the difference.

photons fire every 6 seconds and do about the same dmg.

plasma is every 8 sec and well ok they kinda suck. 33% chance for its dot is horrible compared to its lazer/cannon counterparts that apply the dot on contact.

Quants are 8 sec to shoot, what do they do that photons cannot?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-01-2010, 11:24 PM
They have higher "top end" damage. So you see bigger numbers a bit less often then photons, but combine that with High Yield, and it hits like a semi-truck skidding on ice into a Kia.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-01-2010, 11:29 PM
Quote:
Originally Posted by DaelinTerenes
They have higher "top end" damage. So you see bigger numbers a bit less often then photons, but combine that with High Yield, and it hits like a semi-truck skidding on ice into a Kia.
I do wish they do add more discriptions on the weps. I did notice that myself but never could put my finger on why they hit harder.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-02-2010, 12:24 AM
I want Quantum torps because whenever I fire them I imagine hearing Sisko say "Right now I have 5000 quantum torpedoes armed and ready to launch"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-02-2010, 12:35 AM
Quote:
Originally Posted by Byteshark
I want Quantum torps because whenever I fire them I imagine hearing Sisko say "Right now I have 5000 quantum torpedoes armed and ready to launch"
doesnt he say photons?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-02-2010, 01:02 AM
Look at the damage, not the DPS. DPS takes the number of times you can fire per minute, the average damage per hit, then divides it by 60. So sometimes photons show a higher DPS than quantums, but the damage number will show you if it does more per hit than photons, which in most cases it will.

Most people prefer quantums due to the fact that you will not be repeatedly firing torpedos every time it refreshes. Instead you'll use them at the best opportunity. So what do you want, a 2 second faster reload or a huge hit? When their shields are down, all it takes is that one torpedo.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-02-2010, 01:05 AM
I like ym Quantums too, they are a lot more fun, and I agree on Tiger Rei description

Ignore DPS on Torps you wnat higher top end Damage, and Quantums sure do provide that
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-02-2010, 01:21 AM
Another Question: Can you buy them in some shop? The prices in exchange are far too high...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-02-2010, 01:26 AM
Quote:
Originally Posted by johnny1011 View Post
Another Question: Can you buy them in some shop? The prices in exchange are far too high...
Yes you can, as a Lt. Cdr from 2nd floor Shipyard. However, it will cost you 77 2nd Exploration badges from Hromi cluster(?) once you hit Lt. Cdr.
There'll also be a mission that rewards you a Quantum Torpedo Launcer.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-02-2010, 01:29 AM
DPS highend (photons in this case) for pve more spammable damage vs Mobs, but when in a more pvp orientated fight Quantums for the Big hit when their shields drop. Less chance to survive the "vulnerable state"

As a personal choice, Ill use Both further down the Tier ship lists. Solid Mix you know!
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