Career Officer
Join Date: Jun 2012
Posts: 2,767
# 11
01-10-2014, 03:05 PM
This is all great stuff. However, one potential issue caught my eye...

Quote:
Many items obtained via Lock Boxes can now be sold to vendors, and now have an Energy Credit value associated with them.
  • Genetic Resequencers Trait Packs : 200,000ec
  • Mirror Universe Ship Requisition Packs : 150,000ec
  • Assignment Items (Holonovel Code Fragments, Temporal Beacons, Tal Shiar Command Codes) : 100,000ec
  • Large Bonus Pool Consumables (10k CXP, 25k FC, 100 FM) : 100,000ec
  • Small Bonus Pool Consumables (2k CXP, 5k FC) : 20,000ec
This is going to cause a lot of people who aren't paying attention to accidentally sell things. And then they're going to complain. Just sayin'
Lieutenant
Join Date: Aug 2012
Posts: 53
# 12
01-10-2014, 03:07 PM
Nice to see Fire At Will is still busted.
Career Officer
Join Date: Jun 2012
Posts: 2,767
# 13
01-10-2014, 03:08 PM
Quote:
Originally Posted by drake122svk View Post
That is a little vague to say the least...
Photonic Capacitor is a trait available to science captains. I don't use it but I guess it wasn't working right.

That probably could have been worded better to clarify that it's about a career-specific trait.
Captain
Join Date: Aug 2012
Posts: 535
# 14
01-10-2014, 03:15 PM
Quote:
Originally Posted by futurepastnow View Post
Photonic Capacitor is a trait available to science captains. I don't use it but I guess it wasn't working right.

That probably could have been worded better to clarify that it's about a career-specific trait.
You don't say... [/sarcasm]

It's worded the worst possible way:
"Resolved an issue which was causing some captain career abilities to not properly work, such as Photonic Capacitor".

They might as well have said:
"We fixed something, for example a bug, but you don't need to know exactly what it is"
Lt. Commander
Join Date: Jun 2012
Posts: 159
# 15
01-10-2014, 03:23 PM
You know, this Quick Equip thing sounds quite interesting...at first. After a bit of thought though, the general consensus in my fleet is "Why?"

I'm not saying it isn't a cool bit of tech, but when you can already double click an item to have it instantly equipped, how much use does the new system really have.

Celebrating Over 10 Years of Star Trek Gaming
Captain
Join Date: Jun 2012
Posts: 932
# 16
01-10-2014, 03:24 PM
Gosh what a list

Just a few things im worried about...

[quote=coldsnapped;14438191]
  • Small Craft Arena
    • A new arena has been created for small craft.
    • This is a 5v5 queue similar to other space PvP arenas.
    • This will be the first PvP queue which allows mixed faction teams to fight against each other.


[/list][*]Engineering Kit - Combat Supply has been changed to periodically create buffs for nearby allies.[/list]
[*]Duty Officers:[list][*]The debuff applied by Biochemist Doffs has been re-designed:[list][*]This debuff no longer stacks.[*]The duration no longer scales with Duty Officer Quality, and is always only 5 seconds.[*]The Resistance Reduction now scales with Duty Officer Quality:
  • White = 10%
  • Green = 20%
  • Blue = 30%
  • Purple = 40%

Known Issues:



PVP SHUTTLES!! WOO! new blood,
BUT
This really calls for delicate work, Universal consoles may need a MAJOR scale when used by shuttles.. AA's radiation.. Point defence, Bio Neural being tips of the ice berg of power re-ballance required :|


Very nice to see this change, combat supplies is one of the worst eng abilities, weather its enough to make me not use enemy neut/fab specialist is a toughy.. but worth a try

BOO , the stacks were awesome for science captains.. but alas, i guess it could be construed as op(

Does this involve the T4 marauding boffs that KDF players cant change.. at all.. not even physical features, we got carbon copy boffs running around and its disheartening
Tactical Cube deals 338364 (204629) Kinetic Damage to Tactical Cube with Plasma Torpedo - Heavy III.
Recoil damage... Burn

Last edited by elandarksky; 01-10-2014 at 03:28 PM. Reason: Wow i messed up my editing colours/quotes..
Starfleet Veteran
Join Date: Jun 2012
Posts: 1
# 17
01-10-2014, 03:28 PM
I don't know what is going on here. There are more and more strong ships out there and stronger and stronger consoles almost for free.

And for what? Still the same lame STF's and PvE's. What can be done with T1 ships. And we did it.

I could read inside the post something with content. Where is it? I am talking about endgame content and not the kindergarden stuff what all the whiny kids want in here.

We want hard stuff, instances, endgame final bosses with something special u get out of it. Something where every character (Tactic, Engineer or Science) is need inside. Something u have to work for it. And not some "Walkdownthestreetandpackallinyourbackpack" missions.

I think 90% of the people inside the game know what I am talking about. Stop stuffing only the money inside your pockets and give back something.

If u need idea. Ask or look up the idea area inside this forum.

Greez MJ
Lt. Commander
Join Date: Nov 2013
Posts: 104
# 18
01-10-2014, 03:34 PM
Is there a reason, or a point, to a shared cooldown on the T5 abilities?
Their cooldowns are already extremely long.
Captain
Join Date: Jun 2012
Posts: 932
# 19
01-10-2014, 03:35 PM
Quote:
Originally Posted by mjainc View Post
I don't know what is going on here. There are more and more strong ships out there and stronger and stronger consoles almost for free.

And for what? Still the same lame STF's and PvE's. What can be done with T1 ships. And we did it.

I could read inside the post something with content. Where is it? I am talking about endgame content and not the kindergarden stuff what all the whiny kids want in here.

We want hard stuff, instances, endgame final bosses with something special u get out of it. Something where every character (Tactic, Engineer or Science) is need inside. Something u have to work for it. And not some "Walkdownthestreetandpackallinyourbackpack" missions.

I think 90% of the people inside the game know what I am talking about. Stop stuffing only the money inside your pockets and give back something.

If u need idea. Ask or look up the idea area inside this forum.

Greez MJ
I would guess Fixing content is more important that implementing new content built on shakey foundations? :p

besides, new hard content gets nerfed when people struggle, if you want a real challenge sto might not be your game
Tactical Cube deals 338364 (204629) Kinetic Damage to Tactical Cube with Plasma Torpedo - Heavy III.
Recoil damage... Burn
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,017
# 20
01-10-2014, 03:36 PM
New pvp content .. I think hell just froze over
12th Fleet
Fleet Captain , Engineering Division
U.S.S. Sheffield N.C.C. 92016
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