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Join Date: Dec 2007
Posts: 148
# 11
02-02-2010, 07:12 AM
Now every fed is crying out because of the cloak but if they won about 90% of the matches not ONE OF THEM cried out because of their overpowerd items. Nothing more to say.
Join Date: Dec 2007
Posts: 148
# 12
02-02-2010, 07:49 AM
Lt.Renak its not a if they win 90%, its a wheen they win 90%. In OB the Fedrat zerg ball was decimating the Klinks and every single Fedrat was happy with the way it was and called it balanced.......

The difference now is if an orginized Klink squad comes up against an orginized Fed squad the game is very very close, case in point is my group ran into the same feds 3 games running and it was three close games all were within 3 or four kills. when we went up against a PUG we got one ship at a time coming against 4 or 5 uncloaked BoPs.
Join Date: Dec 2007
Posts: 148
# 13
02-02-2010, 07:58 AM
Quote:
Originally Posted by KingCanuck
Lt.Renak its not a if they win 90%, its a wheen they win 90%. In OB the Fedrat zerg ball was decimating the Klinks and every single Fedrat was happy with the way it was and called it balanced.......

The difference now is if an orginized Klink squad comes up against an orginized Fed squad the game is very very close, case in point is my group ran into the same feds 3 games running and it was three close games all were within 3 or four kills. when we went up against a PUG we got one ship at a time coming against 4 or 5 uncloaked BoPs.
Not every Federation player think that a 90% win rate for Feds is "balanced". It might also be worth your time going back over this and other threads and look at how many Klingon players think its "balanced" that Klingons are now winning 90% of the time (at least in Tier1).

Im also still baffled by Klingon players disaproval of the "Fedball". When complaints were made about cloaking more than a few Klingon players yelled "adapt and l2p noob rofl". The most obvious, logical, legitimate adaption was the blob defence. Hilariously, several Klingon players then wailed about how this was unfair, like they felt they should be entitled to free kills.

PvP needs looking at, whatever your opinion.
Join Date: Dec 2007
Posts: 148
# 14
02-02-2010, 08:02 AM
Quote:
Originally Posted by Harathan
Not every Federation player think that a 90% win rate for Feds is "balanced". It might also be worth your time going back over this and other threads and look at how many Klingon players think its "balanced" that Klingons are now winning 90% of the time (at least in Tier1).

Im also still baffled by Klingon players disaproval of the "Fedball". When complaints were made about cloaking more than a few Klingon players yelled "adapt and l2p noob rofl". The most obvious, logical, legitimate adaption was the blob defence. Hilariously, several Klingon players then wailed about how this was unfair, like they felt they should be entitled to free kills.

PvP needs looking at, whatever your opinion.
I'm a KDF player and I think the FED BALL is a good tactic. Any KDF player that doesn't know how to handle the tactic or at least find a way to fight against it needs to adapt.

I agree PvP needs some love.
Join Date: Dec 2007
Posts: 148
# 15
02-02-2010, 08:02 AM
Claoking in the movies isn't anywhere near as powerful as it is in the game. First of all, in the show when you uncloak and attack you have no shields, so its only a useful strategy if the enemies shields are also down. If the enemy is already prepared for battle dropping cloak and opening fire is suicide, because they will survive your opening volley and then they will kill you instantly.

Since STO takes place in a time of war where federation ships are prepared for ambushes at pretty much all times Cloaking simply shouldn't work the way it does.


Face it, in every other MMO a class that gets perfect stealth has to give up a crapload of other stuff in exchange. They usually have no range, no armor, little hitpoints and no ability to defeat well armored targets. In STO one faction gets perfect cloak on every single ship and suffers hardly any drawbacks in return.
Join Date: Dec 2007
Posts: 148
# 16
02-02-2010, 08:08 AM
Quote:
Originally Posted by Rothnang
Claoking in the movies isn't anywhere near as powerful as it is in the game. First of all, in the show when you uncloak and attack you have no shields, so its only a useful strategy if the enemies shields are also down. If the enemy is already prepared for battle dropping cloak and opening fire is suicide, because they will survive your opening volley and then they will kill you instantly.

Since STO takes place in a time of war where federation ships are prepared for ambushes at pretty much all times Cloaking simply shouldn't work the way it does.


Face it, in every other MMO a class that gets perfect stealth has to give up a crapload of other stuff in exchange. They usually have no range, no armor, little hitpoints and no ability to defeat well armored targets. In STO one faction gets perfect cloak on every single ship and suffers hardly any drawbacks in return.
The KDF does give up plenty of ship staying power for the ability to cloak and according to Star Trek canon you don't run around with shields up and weapons powered but STO seems to skirt the issue. In addition you don't have an endless supply of trops, crew, or energy weapon power.

PvP does have issues and they need to be corrected but cloak is not the answer and with the right skills / abilities you can break the KDF cloak in a fight and get the upper hand.
Join Date: Dec 2007
Posts: 148
# 17
02-02-2010, 08:09 AM
This OP is a laughable joke . Obvious never having played Klingon in game he knows nothihng about what he's talking about. You release from cloak and your shields require time to charge . Usually you're the first targeted and the first to die. So folks until you play Klingon and actually experience the issues involved with playing it , don't make yourselves look like asses , don't post something you absolutely know nothing about.
Join Date: Dec 2007
Posts: 148
# 18
02-02-2010, 08:54 AM
Quote:
Originally Posted by Rothnang
Face it, in every other MMO a class that gets perfect stealth has to give up a crapload of other stuff in exchange. They usually have no range, no armor, little hitpoints and no ability to defeat well armored targets. In STO one faction gets perfect cloak on every single ship and suffers hardly any drawbacks in return.
Erm... yes. they did that, we have worse shields, less hull, no chance 1v1 against a tanked cruiser, and BoP is built around using cannons with an effective range of 5km.
And one less BO slot because our BoP has to be our Sci vessel as well, so there universal. That ones a plus or drawback less powers, more focus etc.
Join Date: Dec 2007
Posts: 148
# 19
02-02-2010, 09:17 AM
It's a simple case of damage compared to defense i'm begining to suspect. All Klingon ships have a hell of a lot of alpha and the ability to use if when and where they want. I expect it'll get changed slowly over time when people simply die too fast.
Join Date: Dec 2007
Posts: 148
# 20
02-02-2010, 09:19 AM
Quote:
Originally Posted by Rothnang
Claoking in the movies isn't anywhere near as powerful as it is in the game. First of all, in the show when you uncloak and attack you have no shields, so its only a useful strategy if the enemies shields are also down. If the enemy is already prepared for battle dropping cloak and opening fire is suicide, because they will survive your opening volley and then they will kill you instantly.
Actually, it was when you cloaked that you lost shields. You cannot use cloak and fire weapons at the same time, except the once. You have multiple examples of klingons uncloaking and immediantly firing throughout the star trek series/movies. Shields take time to recharge after you uncloak, just an FYI.

Quote:
Since STO takes place in a time of war where federation ships are prepared for ambushes at pretty much all times Cloaking simply shouldn't work the way it does.
Give a balanced example of how it should work and we can point out the strengths and weaknesses of the idea.

Quote:
Face it, in every other MMO a class that gets perfect stealth has to give up a crapload of other stuff in exchange. They usually have no range, no armor, little hitpoints and no ability to defeat well armored targets. In STO one faction gets perfect cloak on every single ship and suffers hardly any drawbacks in return.
No range - check. 5km range with cannons, small firing arc.
No armor - check. Much lower shield HP than fed ships.
Little hitpoints - check. T2 ships have less hull HP than T1 mirandas.
No ability to defeat well armored targets - check. A well tanked cruiser is almost impossible to kill even with 5 BOP in the hands of a smart player.

No offense intended, but before you go posting at least do a little research. Granted we are harder to kill than the NPC's you are used to, but we are not OP if you use the same tools we use(coordination, voice chat, etc).
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