Nope, no chance - that is the burden of STO. They can make dialogue seemingly let you make some choices, but the cold hard fact is that the mission will play out in only one manner - the one that was intended no matter what type of dialogue you choose.
This is not the only example, there are lots of other missions like this troughout the game - "Divide Et Impera" to note the most notorious one, where as a Starfleet Captain you're very much aware since the first moment that you're boarding a civilian facility, but you have no other choice to finish the mission other than commiting a massacre on Romulan doctors and medical staff.
Old D'Angelo had a game, E-I-E-I-O,
And in his game he had a grind, E-I-E-I-O,
With a nerf nerf here and a nerf nerf there,
Here nerf, there nerf, everywhere nerf nerf!
Old D'Angelo had a grind, E-I-E-I-O