Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-02-2010, 11:54 AM
very good ideas but again they are more concerned with players being able to actually play then gold sellers at this time. Im sure they will deal with those later when the game runs more smoothly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-02-2010, 11:56 AM
This happens on every MMO, Im just suprised it happened so fast.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-02-2010, 12:09 PM
there are people out there with their main jobs is to look for up coming online games and start the process of trying to sell gold to players before the game is even released. They have accounts ready to go and people ready to take shifts playing toons and farming gold to sell.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-02-2010, 12:13 PM
I guess I am more than a little surprised that with close to fifteen years of MMO experience to benefit STO that they are falling into the same miserable weasely traps that MMO's did back when they were naive and endlessly exploitable...

There have always been rumors that behind every MMO credit farming outfit are some dev's that want extras cash... I find that a little "black helicopter" -ish personally...but I admit that it's a curiosity that these farmers get engrained into games and cannot be removed so early on, when the type of development and architecture of today's datacenter is so much less exploitable as it was way back...

Either way...as always... there will be an endless supply of people looking to be "uber" that will buy from them....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-02-2010, 12:15 PM
As a previous Account Investigator for World of ******** (GM Grahmick) ... I can pretty much tell everyone outside pf the internal gaming industry that Chinese farmers are here to stay. I'm really sorry to tell you that but it's the truth. I'm sure many Cryptic employees on the payroll are even telling their bosses that they have a way of killing this menace ... but it won' work. Where there is a will, and a client base, there is a way.

The BEST that you can do right now is to minimize it.

Also, players beware ... keep in mind that these Chinese Farmers are not bound by any laws or ethics. As an Account Investigator for World of ******** it was my professional goal to stop and track down gold farmers (mostly). Unfortunately Blizzard limited me to 5 account passes before I was forced to give up. That meant that the gold (money) could be laundered through more than 5 accounts and we'd be forced (by company policy) to stop the search because it was too much of a resource hog to investigate. We did our best but the Chinese did better.

If you want to stop the Chinese farmers from infiltrating STO ... don't use their services ...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-02-2010, 12:17 PM
Bunch of damn Ferengi! I don't want the Chinese gold farmers to take over the economy of STO. I really, really don't want that.

There was another thread suggesting that everyone caught selling gold have their avatar permanently turned into a Ferengi. I think that's classic lol
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-02-2010, 12:24 PM
Quote:
Originally Posted by someGit View Post
I guess I am more than a little surprised that with close to fifteen years of MMO experience to benefit STO that they are falling into the same miserable weasely traps that MMO's did back when they were naive and endlessly exploitable...

There have always been rumors that behind every MMO credit farming outfit are some dev's that want extras cash... I find that a little "black helicopter" -ish personally...but I admit that it's a curiosity that these farmers get engrained into games and cannot be removed so early on, when the type of development and architecture of today's datacenter is so much less exploitable as it was way back...

Either way...as always... there will be an endless supply of people looking to be "uber" that will buy from them....
I'm sorry but that is the dumbest of the dumb I've ever heard. I investigated them ... traced their IPs back to China, South Korea, and even parts of Australian and Indonesia ... they don't have some secret eal with the devs to split the profits.

As a matter of pure fact, while working at Blizzard it was a known fact that for every Chinese farmer we banned, a new one would buy a copy of the game and (on average) a 3 month time card for hat account. So it was actually in Blizzard's best interest to ban the farmers ASAP, as they would always buy a new copy of the game (the ID) and a 3 month card to enable their business.

I really have no idea where this black helicopter **** comes from ... some people just think that everyone is out to get them, I guess.

I can tell you this, though ... Unless the Dev company is HEAVILY invested in Chinese industry ... they have NO reason to team up with the farmers to gain ANYTHING ...

And this is coming from someone who worked for Blizzard for nearly 3 years as a GM/Specialist/Account Investigator. I don't don't know much about development but I do know this much about the on-going business model ...

So there are no Black Helicopters ... only American or UK business members getting screwed over by cheap labor in the Asian continent ...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-02-2010, 12:27 PM
I still like my idea. Permanently ban all IP blocks that correspond with China. A complete and total ban of that nation. If they want to play, they can do it from a server in china. After all I am sure the Chinese government would not allow their fragile minded citizens access to this American filth of utopian democracy any way. Swing that ban hammer...let it ring true.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
02-02-2010, 12:29 PM
Warhammer did a good job of handling gold spammers, and LOTRO was ok as well.

War you could only send a message every 30 - 60 seconds after so many responses. As well they had a handy right click you could do on people who were advertising in spatial to report them as a gold spammer. As well there was a mod released on curse that went through and blocked as well reported spammers for your in game mail. Plus Warhammer had a ban hammer count on their website.. was kinda funny.

Having said that, the gold spamming dimished, there was the odd one that got in, not like it was in the beginning. I am sure STO could find a way to calm them down a bit, or worst case sell currency in the C-Store and there would be no need for gold farmers.

Plus Chinese gold farming is illegal now, not to say there are not some out there, so I would not say they are all from China.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
02-02-2010, 12:32 PM
Quote:
Originally Posted by overloadu View Post
Warhammer did a good job of handling gold spammers, and LOTRO was ok as well.

War you could only send a message every 30 - 60 seconds after so many responses. As well they had a handy right click you could do on people who were advertising in spatial to report them as a gold spammer. As well there was a mod released on curse that went through and blocked as well reported spammers for your in game mail. Plus Warhammer had a ban hammer count on their website.. was kinda funny.

Having said that, the gold spamming dimished, there was the odd one that got in, not like it was in the beginning. I am sure STO could find a way to calm them down a bit, or worst case sell currency in the C-Store and there would be no need for gold farmers.

Plus Chinese gold farming is illegal now, not to say there are not some out there, so I would not say they are all from China.
The problem with selling Energy for cash from Cryptic stance is that it could unbalance the economy that may form. More then that though, there are already states and the USA gov looking to tax that stuff. If cryptic were to do it, they would get headlines...and well...then the gov types get bigger ideas.
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