I have a serious beef with the fact that I keep getting yanked against my will into Deep Space Encounters. It is really annoying, and lately, I've been getting pulled into encounters and then immediately ambushed by a fleet of enemy ships, so that I cannot leave.
It seems to be that the text box pops up asking me if I want to talk to the enemy signal contact, but if I ignore it and don't get out of range in time, I get yanked in anyway. Please remove the "yank in anyway" part of this equation. If I want to go into a Deep Space Encounter, I promise, I will talk to the ship. Don't force me in there against my will, because I prorbably had my mail window open or was allocating skill points in transit to my destination system and didn't even see the warning.
I was trying to write a supplemental log after a mission while I flew to the next system and the autozoning wiped it out Earlier when I was leaving a system my loading screen hadn't even cleared when it was replaced by another one (seriously...can they at least not camp landing areas for systems?)
I appreciate the concept of a random space encounter, but in a game that relies so heavily on combat combat and combat the last thing I need is random combat to break up the day. I would love to see the other captain's dialogue pop up every single time so that I can choose whether I want to particiate.
I've been posting this since beta :/
There are obvious drawbacks: if people go afk for 5 mins, they end up in deep space missions afk, taking up space and annoying the other people in there by leeching.
If you are in a group with friends on your way to another mission, they have to wait for you.
and the obvious, I don't want to do deep space encounters.
At least when you could choose instance you had a few seconds to cancel going in, even that was bad enough.
Do you think that enemy will politely ask you "Dear sir, may i attack your vessel at moment?
Seriously i think its pretty fun most of the time altho bit annoying in some cases.. But i only hope that sector space would be more "Space without these grids and all the unneeded stuff so that these encounters would feel more real too. Also 1vs1 encounters would be great to have.
And that not all random encounters were for combat, destroying Crystalline entity in tng was enough pain already Do we have to attack it now again and not try to study it? It clearly was not an "Evil" entity as thought first.
It even adds a funny "oh crap that guy is behind me" feeling.
Why there are so many players who want to play "Hello-Kitty Online"??????
Even though it's annoying if you just want to pass a system, remember the Federation is at war.
Romulans, Klingons, Cardassians, asf won't ask if they may shoot you, they just will.
It's one of the few bits in this game that adds to the feeling of a threatened Federation.