Lt. Commander
Join Date: Dec 2007
Posts: 120
# 131
02-04-2010, 11:33 AM
Looks like they didn't address this in last night's patch. Oh well...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 132
02-04-2010, 12:19 PM
Instead of a turnrate increase, how about Left and Right firing arcs instead of just for an aft?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 133
02-04-2010, 12:29 PM
Quote:
Originally Posted by Qashmallim View Post
Instead of a turnrate increase, how about Left and Right firing arcs instead of just for an aft?
Now that is an interesting suggestion I'd pondered myself. T3 HCs get two more weapon slots. If they were port/starboard focused with beam weapons only you could slot dual beams in front and on both sides and get full coverage. I don't know if they'd do that. Perhaps on T4 and above?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 134
02-04-2010, 12:48 PM
Quote:
Originally Posted by JonBuck
Now that is an interesting suggestion I'd pondered myself. T3 HCs get two more weapon slots. If they were port/starboard focused with beam weapons only you could slot dual beams in front and on both sides and get full coverage. I don't know if they'd do that. Perhaps on T4 and above?
if u get that i demand dual quad cannons for my escort xP

also preferable that they fire torpedo's too

or let me put rear facing cannons

seriously

i understand your dilemma but meh my cannons may be godly but meh

im like a bee

i sting for godly pain
then smack

u kill me in 1 hit
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 135
02-04-2010, 12:59 PM
Quote:
Originally Posted by lrdasmodeous View Post
Someone made a post once pointing out that the current rates of turning (in order of tiers starting at 2) for cruisers is 8, 7, 5, 6. Their suggestion - and it's a good one, was to change it to 8, 7, 7, 8. Not enough to make a big difference in combat, you'd mostly feel it OUT of combat when trying to pick up loot and things of that nature - which is where the abysmal turning rate really hurts the most.
please do this cryptic for the love of god 8, 7, 7, 8 8, 7, 7, 8 8, 7, 7, 8 8, 7, 7, 8 8, 7, 7, 8 8, 7, 7, 8
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 136
02-04-2010, 01:40 PM
Quote:
Originally Posted by macallen View Post
A cruiser is not an aircraft carrier. Nor is it a battleship. Know why I know that? Because nothing on the planet packs the punch of a battleship. There is no destroyer, frigate, or cruiser out there with the firepower of a battleship. Sure they can't turn, they don't HAVE to, they can hit a target 15 miles inland and obliterate it without actually SEEING it.
Your forgetting that the US doesn't build battleships any more and hasn't since the 50's. The were made obsolete by smaller ships that could carry cruise missiles which can pack more fire power in missle than all of the main guns of one Iowa Class Battleship firing at once.

Cruisers are big slow and cumbersome. you can get tighter turns on them by adjusting your speed or even flying in reverse. I do it all the time in my Cruiser. I have no trouble keeping which ever face of my ship that I want to facing my opponent. It's part of the challenge of flying such a large ship. If it's too slow for you, fly a smaller ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 137
02-04-2010, 01:44 PM
Quote:
Originally Posted by Nagorak View Post
One strong argument for Tier 4 and Tier 5 turning faster is the fact the Enterprise D turned a lot faster in the show. It was actually pretty nimble. At least it had a turn rate of about 7.
Yes, the Enterprise-D's turn rate was so good that it avoided crashing into a planet... oh wait a minute.

Quote:
Originally Posted by Nagorak View Post
This is Star Trek, not Battles on the High Seas.
Much of the ship mechanics and space combat in the shows is based off of navel battles, and more specifically submarine battles.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 138
02-04-2010, 01:48 PM
Quote:
Originally Posted by Norikor View Post
Your forgetting that the US doesn't build battleships any more and hasn't since the 50's. The were made obsolete by smaller ships that could carry cruise missiles which can pack more fire power in missle than all of the main guns of one Iowa Class Battleship firing at once.

Cruisers are big slow and cumbersome. you can get tighter turns on them by adjusting your speed or even flying in reverse. I do it all the time in my Cruiser. I have no trouble keeping which ever face of my ship that I want to facing my opponent. It's part of the challenge of flying such a large ship. If it's too slow for you, fly a smaller ship.
By "smaller ships", you mean the cruisers like the Aegis, which is not any more nimble than the Iowa was, and the "wallop" it packs is Tomahawks, not guns. No ship on the sea packs the ballistic power of Big Mo, it's all gadgets and gizmo's now.

However I get your point, but I don't think you get mine. I'm a cruiser, like the Aegis. Escorts are more PT Boats, fast and maneuverable. There is no PT boat anywhere that packs the punch of an Aegis. 10 PT boats don't pack that much punch.

OK, so maybe we're planes. I'm a B52 stratofortress, and escorts are fighters....again, the B52 can level cities.

There is no model where you can say "and takes lots of punishment", because navy vessel's don't TAKE punishment, they haven't since WWII. Aircraft don't either.

Escorts have firewpower and maneuverability over cruisers. They are the only class with unique weapon systems, class-defining abilities. They dominate everything they do in STO, from loot to fleet actions.

I'm asking for 2 pts of turning speed. 3 at most. That, or give us spinal mount guns that are 10x the firepower of an escort, just like cruisers and battleships are supposed to have. If you remember the end of ST: TNG, Riker's flag ship was an Admiral's galaxy, with a spinal mount that 1-shot the equivalent kilingon ship.

Sadly, if such a weapon existed in the game...it would only be for escorts.

Cruisers have no "role", nothing to define them, but their slowness. No advantages come with the slowness, just tedium.

Edit: Oh, and I LOL at your "I have no trouble keeping which ever face of my ship that I want to facing my opponent". Go 1:1 with a defiant and see how often your front arc is facing him. He has the maneuverability to sit between your nacelles and compensate for any course correction you make. Heck, you hit evade and he can keep up with you without having to hit it himself.

You don't have to duel, just play tag. Have him sit .5km off your butt and see if you can shake him and have your front arc on him for longer than 2 sec at a time. If you can, your defiant friend is a nub.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 139
02-04-2010, 02:06 PM
For one thing, Agies is the name of the Weapons platform, the Actual ship class is Ticondaroga. It only displaces 9800 tons and has a crusing speed of 32 knots. The Iowa class battleships displace 45,000 tons and have a max speed of 31 knots. Based on displacement alone the Ticondaroga class ships can run circles around the Iowa's any day.

The Crusier line of starships is more inline with the battleship than any other navel vessel. They are generally the largest ships, have the largest crews, and sacrafice things such as propulsion, and weaponry, in order to have better shielding and expanded science and transport sections. The Cruiser isn't a B52, which has one of the worst turning radius of any large aircraft by the way, it's more like a C-5 Galaxy, or a C-17. It's a catch all work horse.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 140
02-04-2010, 02:24 PM
Quote:
Originally Posted by Norikor View Post
The Crusier line of starships is more inline with the battleship than any other navel vessel. They are generally the largest ships, have the largest crews, and sacrafice things such as propulsion, and weaponry, in order to have better shielding and expanded science and transport sections. The Cruiser isn't a B52, which has one of the worst turning radius of any large aircraft by the way, it's more like a C-5 Galaxy, or a C-17. It's a catch all work horse.
So in a game where combat defines progression, cruisers are cargo planes.

Gotcha.
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