Career Officer
Join Date: Jun 2013
Posts: 128
# 101
01-24-2014, 01:43 PM
Just noticed something.

Zoom in on the bottom right of the screenshot that shows console layout.

Only 4 bo seats.........
--------------------------------
I want to propose to my JH Dread.....but I can't afford the 500million EC cover charge at the jewelry store.
Captain
Join Date: Jun 2012
Posts: 3,054
# 102
01-24-2014, 01:43 PM
Quote:
Originally Posted by captjamjamz View Post
So, yes, we hand-craft the ships, usually starting from various primitive geometry objects.
That's awesome.
Empire Veteran
Join Date: Jun 2012
Posts: 1,120
# 103
01-24-2014, 01:44 PM
Quote:
Originally Posted by jaturnley View Post
]Basically the primary hull is split open in Sci mode to reveal the second deflector, and closed together in Tac mode to uncover the DHCs.
Which leads me to believe that she will only have room for one dual cannon ... right where the proton sits.

As if she had more, you couldn't fire them in science mode as the cannon ports are buried in that mode.

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
Lt. Commander
Join Date: Jul 2012
Posts: 249
# 104
01-24-2014, 01:44 PM
So.

The screenshot indicates that this only has 9 consoles. A ship worth grinding for, regardless of all its other funky special space magic abiltiies, is expected to have 10 these days. Are these going to have 10 on release, or are we going to be expected to ALSO pay for a fleet version? Cause if the latter, that's very rude, considering how the last two anniversary ships worked.
Republic Veteran
Join Date: Jun 2012
Posts: 978
# 105
01-24-2014, 01:45 PM
Quote:
Originally Posted by mamif3 View Post
Just noticed something.

Zoom in on the bottom right of the screenshot that shows console layout.

Only 4 bo seats.........
Not quite, there is one seat that is having its slots hidden, which is somewhat of a bug on Tribble, I think, still. The missing bridge officer slots belong to the bridge officer right next to and on the left of Veril.

Last edited by blassreiterus; 01-24-2014 at 01:47 PM.
Lt. Commander
Join Date: Nov 2013
Posts: 240
# 106
01-24-2014, 01:45 PM
Quote:
Originally Posted by comtedeloach2 View Post
Whats going to be the mechanic to keep everybody from running in tactical mode?
high level science abilities.
Career Officer
Join Date: Jun 2013
Posts: 128
# 107
01-24-2014, 01:46 PM
Quote:
Originally Posted by comtedeloach2 View Post
Whats going to be the mechanic to keep everybody from running in tactical mode?

Escort ships in general??

If you don't change it there is 0 reason to fly it over an escort.
--------------------------------
I want to propose to my JH Dread.....but I can't afford the 500million EC cover charge at the jewelry store.
Captain
Join Date: Jun 2012
Posts: 546
# 108
01-24-2014, 01:46 PM
While i see the mesh is usually decent enough i always feel the textures are low res and generally the lighting with the way they set up the maps make them look far too bright and it can be hard to find the details with spec maps. I hope they can improve this somewhat in the future as imo theres no real reason why you couldnt up the res a bit more as typically they shouldnt make the system requirements that much higher due to the settings window i.e high details section which of course would be for high spec systems while the low spec systems could use a lod down on the textures and it would be fine with their systems.

One new ship that i saw in a dev blog about the undine tho that has me baffled is the battleship. Its textures are terrible. Why? I could make a generic texture that wrapped around the ship better in ps in 2 mins that would look more detailed and sharper instead of the low res and very pixelated texture you have used. I just dont know what to think of your artists when they do that its just like the voth ships, they too look very poorly made texture wise i have to wonder on the artist that made them.

Another thing i wish to see is a non standard engine trail. Because imo they are far too long and they dont belong on cap ships. Smaller ones would suit much better. Look at homeworld for the difference in cap ship trails vs fighter trails. Something like that would make much more sense in the game and be more canon.

Ruinsfate, yeah i guess it will be a 9 console ship and their will be a fleet version planned for later release with 10 consoles and slightly improved stats. Its the way most of these go these days afaik.

Last edited by cptskeeteruk; 01-24-2014 at 01:54 PM.
Empire Veteran
Join Date: Jun 2012
Posts: 1,345
# 109
01-24-2014, 01:47 PM
Quote:
Originally Posted by pwebranflakes View Post
LOL! You all are so silly with comments like this This blog has been planned since last month (and written way before yesterday's screenshot from Tribble) as also revealed in CaptainSmirk's section and my post here: http://sto-forum.perfectworld.com/sh...1&postcount=67

There is no way a blog like this could be written, produced, localized, etc. in 24 hours. <3

Cheers,

Brandon =/\=
Regardless, you could have changed the timing of the blog's release to put out the flames, and you knew full well that this new rommie sci destroyer would make us drool. BAD BRANDON, BAD!!!

That being said, I still think obtaining them should be a little easier. There shouldn't be a 24 hour cooldown period for grinding for them. It should be more to the tune of the mission cooldown timer resets every 2-4 hours and possibly reduce the amount of grinding you have to do for them.
Career Officer
Join Date: Jun 2013
Posts: 128
# 110
01-24-2014, 01:47 PM
Ah ok. Was worried there.
--------------------------------
I want to propose to my JH Dread.....but I can't afford the 500million EC cover charge at the jewelry store.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:26 PM.