First off....Congratz Cryptic one what is perhaps an even smoother launch than CoH was. I have been playing since OB, and have yet to really experience anything that I would consider a gamebreaker.
I am enjoying the game, but the one thing that is REALLY starting to annoy me is the Crew Pathing on mainly the indoor missions. I am 'constantly' having to back up and get a crew member that has stuck on a strut or something sticking out of the wall, or usually on either side of a doorway.
The WORST missions are the ones where we are on a base, and we spawn in a room that is literally full of cargo barrels and boxes. What the hell is that all about? It's hard enough for me to move those these rooms, and with the crew pathing as it is, it near impossble.
So please, I hope that you have some people working on this. This has been a problem since Close Beta, so surely you must be making some headway in to fixing this enormously bad pathing issue.
Only way I've found to make them path through most doors properly is to set a rally point on the side I want them on, or have them attack whoever is in the room. Otherwise, at least one person gets stuck on the wall as they all bunch up trying to get in the door.