Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
# 1 Season 8 Dev Blog #38
01-21-2014, 01:00 PM
Lead Designer Al "CaptainGeko" Rivera shares more details about the upcoming Ship Management, Load-Outs and Quick Equip Systems in this entry of the Season 8 News Dev Blog series.


Link to the blog.
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Career Officer
Join Date: Jun 2012
Posts: 423
# 2
01-21-2014, 01:05 PM
interesting now we need some BOFF love, we need to hear more from Al, he always brings good news!

Last edited by palpha2clearance; 01-21-2014 at 01:07 PM.
Lieutenant
Join Date: Jun 2012
Posts: 92
# 3
01-21-2014, 01:05 PM
Quote:
Originally Posted by pwebranflakes View Post
Lead Designer Al "CaptainGeko" Rivera shares more details about the upcoming Ship Management, Load-Outs and Quick Equip Systems in this entry of the Season 8 News Dev Blog series.


Link to the blog.
How may I thank the smart genius that made this idea up!
So useful when I want to switch different playstyles (Science to Tac)! Thanks!
Captain
Join Date: Jun 2012
Posts: 3,734
# 4
01-21-2014, 01:06 PM
Ahh the ability to pull gear from other ships. Thats nice; I was expecting to have to have enough gear to keep each ship separately equipped, so glad that isn't necessary.

As for the Ship Management / Loadout setup, you say that Ship Management must be done in a social zone. Does Loadout also have to be in a social zone, or is it something that can be done during an instance (so long as not in Red Alert obviously)? If the latter, that is going to be a huge buff to Raiders I think.
Captain
Join Date: May 2013
Posts: 2,199
# 5
01-21-2014, 01:06 PM
Please tell me none of this will be possible in the middle of a pvp mission??
Lieutenant
Join Date: Jul 2012
Posts: 79
# 6
01-21-2014, 01:07 PM
Raising the cap on possible ships is one thing but what about the default number of ship slots? You guys have been throwing event ships at us relentlessly and I'd prefer to not have to spend zen to get an anniversary ship that's ostensibly free.
Career Officer
Join Date: Jun 2012
Posts: 403
# 7
01-21-2014, 01:08 PM
if the c store purchase is per character. i'll just use the freebee slots. if its per account i be more inclined to part with some zen
There is no QA there is only ZUUL
Empire Veteran
Join Date: Jun 2012
Posts: 10,130
# 8
01-21-2014, 01:10 PM
Quote:
Originally Posted by newromulan1 View Post
Please tell me none of this will be possible in the middle of a pvp mission??
It said non-instanced. PVP is instanced.
King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride.
http://sto-forum.perfectworld.com/sh...1#post13990891
Captain
Join Date: Jun 2012
Posts: 3,734
# 9
01-21-2014, 01:12 PM
Quote:
Originally Posted by newromulan1 View Post
Please tell me none of this will be possible in the middle of a pvp mission??
You kidding? That'd be the best place for it, especially with ships with lots of universal boffs. Have a DPS configuration, a healer configuration, a sci-support configuration, etc, change between respawns, counter someone's ResB shield swap by trading your disruptors for polarons, and so on.
Career Officer
Join Date: Jun 2012
Posts: 705
# 10
01-21-2014, 01:13 PM
Very exciting addition to the game.

It will allow people to 'tinker' with their set-ups and try different load outs more easily. Not only that, I've got consoles and various bits of gear stashed away on unused ships in my inventory that are long forgotten. The idea of getting easier access to this kit is a very welcome addition.

Thank you.

I like this.
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